> For the complete documentation index, see [llms.txt](https://storybookrp.gitbook.io/wysterias-realm-enforcers/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://storybookrp.gitbook.io/wysterias-realm-enforcers/laws-of-wysteria.md).

# Laws of Wysteria

#### 🛡️ 1. Harm to the Innocent

No being shall cause physical, magical, or spiritual harm to another without just cause.

* Duels must be sanctioned.
* Assault, dark curses, or reckless spellcasting are forbidden.

#### 💎 2. Forbidden Magic

Blood magic, soulbinding, necromancy, or summoning outside permitted rituals is illegal.

* Only licensed practitioners may conduct advanced arcane work.

#### 🐾 3. Creature Regulation

Shifters, vampires, and other magical beings must control their transformations.

* Feeding or shifting in public without cause is punishable.

#### 🎭 4. Illusion & Deception

Mind control, charm magic, and illusion used to deceive, steal, or manipulate others is a crime unless approved by a Council Writ.

#### 🧹 5. Flying & Mobility Magic

Use of brooms, teleportation, or flight spells is prohibited in city zones unless:

* Responding to an emergency
* On official duty

#### 🪙 6. Theft & Property Crimes

Magical or mundane theft, breaking wards, or tampering with enchanted items or territory is unlawful.

#### 🧙 7. Obstruction of Enforcers

No citizen shall interfere with, mislead, or attack an Enforcer during their duties.

* Fleeing from custody or using magic to evade justice will lead to harsher penalties.

#### 🏛️ 8. Rituals & Gatherings

All large-scale magical rituals must be reported to the Warden's Office.

* Unauthorized mass casting is forbidden.

#### 🐉 9. Creatures & Artifacts

Possession of cursed beasts or unstable artifacts must be reported.

* Failure to register them constitutes a crime.

#### 📖 10. The Pact of Balance

All citizens—magical or mortal—are bound by the Pact to uphold peace and order.

* Breaking this bond may result in exile or magical suppression.
